Warhammer 40,000: Dawn of War - Soulstorm - Redux Mod v.1.17 Warhammer 40,000: Dawn of War - Soulstorm - FreeUI v.2.78 Warhammer 40,000: Dawn of War - Soulstorm - Unification Mod v.4.68
Warhammer 40,000: Dawn of War - Soulstorm - 4GB Patch Warhammer 40,000: Dawn of War - Soulstorm - Ultimate Apocalypse v.1.89.3 See more Popular files for Warhammer 40,000: Dawn of War - Soulstorm From here click on Campaign and double click the first mission, 'Insertion'. This will then reload the game to the main menu. To play the campaign Enter Phoenix from the main menu click on Game Manager and double click, 'Warhammer 40,000: Enter Phoenix'. This is located in Engine\Data\Art\ui\textures. If you prefer not to use the included loadscreen, simply click no when prompted to overwrite or change the name to avoid conflict.
Overwrite if prompted but please note, the mod includes a game loading screen which will overwrite any loadscreen installed by mods that use them. This may vary dependant on if you have a Steam setup or otherwise. Unzip the file straight into your THQ\Dawn of War - Soulstorm\Data folder. As a single player campaign, it aims to use mostly native assets and concentrate on a thrilling and unpredictable campaign with branching narratives and a brand new story introduced into the world of Warhammer 40,000. Welcome one and all to the world of Enter Phoenix, an intriguing Eldar tale of deception and revenge, love and loyalty set in the grim darkness of the 41st millenium.Ī new single player linear campaign expansion mod for Dawn of War: Soulstorm that aims to put the literature, lore and stories back into the games as well as introducing new Eldar characters in an episodic fashion. Then all you need to do is play and beat the first mission.when you go to the squad setup screen you should of all the gear that was included in the wargear mod (its not all the gear available i might add)Īs to the "hard" HARD, not something that can be explained.Warhammer 40,000: Enter Phoenix is a mod for Warhammer 40,000: Dawn of War – Soulstorm, created by Tragicvision. ("G:\Program Files\Steam\steamapps\common\dawn of war 2\DOW2.exe" -dev) It should look something like (with quotes, without parenthis) (also leaving any existing text in the box including any quotes.) In the short cut tab go to the end of the line in the target field Then if you are useing steam you need to set the launch option -dev
That is the location the file needs to be in \dawn of war 2\data\Game Assets\DATA\campaign\space_marines\missions\ \dawn of war 2\ <- whatever your dawn of war 2 directory is.could be anything.in steam for me its g:\program files\steam\steamapps\common\dawn of war 2\ The third and fourth apps are for converting *.rbf files to *.txt (legible, but can be confusing for novice "coders", and backĭirectory path that the file itself needs to be in sga files, and that when you rebuild ALL the files need to be included (weather edited or not), which this app needs to be told to do The second app is for rebuilding sga files after editing of files - remember to back up original. The first app is used for viewing/extracting files from existing *.sga files RBFConv Helper - /showthread.php?t=216952
SGA Viewer and RBF Viewer (SgaReader2) - /showthread.php?t=215443ĭekhranic SGA Archive GUI - 1.3.2.3 - /showthread.php?t=233155 The apps you would need can be found here:
Wargear, you should extract with recursive to the above location, if you dont the file should go in - \dawn of war 2\gameassets\data\campaign\space_marines\missions\Īs for the "hard" question yes, but would have to be done yourself - and if you take the time you can actually make your "mod" playable with live/achievements The -dev command line option can be used with any version of the game, it does unfortunatly disable achievments and i think multiplayer - other than placing the files in the correct location this commandline is all that is needed to run a mod Wargear mod only effects the first mission of the game.