If you ever stop questioning the end of the game’s main storyline, you’ll notice that… it doesn’t make much sense. I mean, the story was nice with a bunch of twists and it made sense for the majority of the time… but eventually, they just added pseudo-science to the mix and held it up against your face until you drowned in it. What the fuck? Anyways, I’ll have to talk about the DLC eventually as well once I get to play them… and I’ll talk about Bioshock Infinite’s story now, essentially. Apparently, I’ll have to play Burial at Sea Episode 1 and 2 to make sense of the story… but I don’t have the funds right now to buy those… Oh wait, never mind, someone just gifted me both of those DLC. You play the game and the game ends eventually. It gives you the idea that you have a choice but more often not it’s such a minor change if any change at all, resulting in you not really having many endings or anything like that. There are other characters as well that help you or that don’t… and again, there seem to be choices.īioshock always had choices in there to a degree… In the case of Bioshock Infinite, you can choose between heads or tail, the bird and the cage, killing or sparing. You can help the Vox Populi who are against the oppression by Comstock and his religious cult. She is the Lamb, Father Comstock is the Prophet, and you’re the False Shepherd, or so the people say. The girl in question, Elizabeth, is trapped inside of a tower to protect her. You play as Booker Devitt who has to find a girl and bring her to his employee to get rid of his debt. Instead of damp and dark areas, you have a lot of lights and colour open spaces that connect to other places, filled with secrets and life. Bioshock Infinite really stepped it up and went into a whole new direction, I believe, which is nice.
So, I basically started up Bioshock Infinite and loved it from the getgo: Instead of fighting mad scientists, their experiments and drug addicts, you fight police officers, soldiers, religious fanatics, white supremacists, anarchists, and robots.
I won’t spoil the end of the game or anything like that but I’ll get into some stuff… so a mild spoiler warning. This doesn’t include the DLCs… since I don’t own the DLCs, I can’t play those, obviously… and I also can’t get the achievements for those but I got most for Infinite and 31/80 total (36%), which is honestly quite nice. Today, I’m hence talking about Bioshock Infinite and about how I liked the game after having played through it in about 15 hours. Sorry, but I was about 8 years late to the party.
After way too much time, I finally got around to play Bioshock Infinite by Irrational Games.